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4X (also prevalent in video games) where players “eXplore” curiously cleansed landscapes, “eXpand” their empire, “eXploit” resources and people, and “eXterminate” their opponents. Many games are built around market mechanics that, inspired by the myths of neoliberalism, imagine economics as a matter of pure calculation and risk, failing to recognize the role of power and exploitation, or the possibility of solidarity.

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